Design & Technology
Miss A Sprason
Design & Technology Subject Leader
Useful Links:
The Design & Technology Association - View
In Nursery and Reception children safely use and explore a variety of tools and techniques. They also experiment with colour, design, texture, form and function.
In Key Stages 1 and 2 Design and Technology is delivered through five strands:

Year 1
- Build structures exploring how they can be made stronger, stiffer and more stable
- Join materials using fold, tear, cut, roll and curl.
Year 2
- Use mechanisms such as levers, sliders, wheel and axels
- Create hinges and simple pop ups
Year 3
- Create shell or frame structures and strengthen them
- Make structures more stable
Year 4
- Use products such as gears, pulleys, cams, levers and linkages
- Use a cam to make and up-down movement
Year 5
- Understand and use electrical systems using series circuits
- Incorporate switches, bulbs, buzzers and motors
Year 6
- Use a computer program to monitor and control their products
- Model ideas using a computer program

Year 1
- Design purposeful products for themselves
- Generate, develop, model and communicate their ideas through talking, drawing, templates and mock ups.
Year 2
- Design purposeful, functional and appealing products for other users
- Generate, develop, model and communicate their ideas through talking, drawing, templates, mock ups and with appropriate ICT.
Year 3
- Develop design criteria to inform the design of functional and appealing products that are fit for purpose, aimed at a particular group or individual
- Generate, develop, model and communicate their ideas through discussion, annotated sketches and prototypes
Year 4
- Develop design criteria to inform the design of functional and appealing products that are fit for purpose, aimed at a particular group or individual
- Generate, develop, model and communicate their ideas through discussion, annotated sketches and prototypes
- Develop more than one design or adapt an initial design
Year 5
- Use research and develop design criteria to inform the design of innovative and appealing products that are fit for purpose. Aimed at a particular individual or group.
- Draw plans which could be read or followed by someone else
Year 6
- Use research and develop design criteria to inform the design of innovative and appealing products that are fit for purpose. Aimed at a particular individual or group.
- Generate, develop, model and communicate ideas through discussion, ICT presentation and program

Key Stage 1
- Select from a range of tools and equipment to perform practical tasks such as cutting, shaping, joining and finishing.
- Select from and use a wide range of materials and components, including construction materials, textiles and ingredients according to their characteristics.
Key Stage 2
- Select from and use a wide range of materials and components, including construction materials, textiles and ingredients according to their functional properties and aesthetic qualities.

Year 1
- Use the basic principles of a healthy and varied diet to prepare dishes
- Join and combine a range of ingredients
Year 2
- Understand where food comes from
- Work safely and hygienically
Years 3 and 4
- Understand and apply principles of nutrition and health
- Prepare and cook a variety of predominantly savoury dishes
- Make healthy eating choices from an understanding of a balanced diet
Years 5 and 6
- Understand seasonality and know where and how a variety of ingredients are grown, reared, caught and processed
- Design seasonal menus

Year 1
- Explore and begin to evaluate existing products and their own products
- Say what they like and do not like about products and attempt to say why
- Talk about their designs as they develop
Year 2
- Explore and evaluate existing products and their ideas/products against design criteria
- Talk about their ideas and the changes made during the production process
- Discuss how closely their finished product meets the design criteria
Year 3
- Evaluate their ideas and products against their own design criteria
- Consider the views of others to improve their work
- Consider and explain how a finished product or prototype could be improved
Year 4
- Investigate and analyse a range of existing products, using their evaluations to create their own design criteria
- Discuss how well the finished product meets the design criteria and the needs of the user
- Create their own design criteria
Year 5
- Understand how key events in design and technology have helped shape the world
- Create criteria based on solving a problem and then refining it as what happens as the world changes
Year 6
- Understand how individuals in design and technology have helped shape the world
- Research an individual
- Use ICT to evaluate a product that has helped shape the world