Contact Us

Use the form on the right to contact us.

You can edit the text in this area, and change where the contact form on the right submits to, by entering edit mode using the modes on the bottom right. 

           

123 Street Avenue, City Town, 99999

(123) 555-6789

email@address.com

 

You can set your address, phone number, email and site description in the settings tab.
Link to read me page with more information.

Design & Technology


Miss A Sprason

Design & Technology Subject Leader


Design & Technology Policies & Guidelines - View

Design & Technology National Curriculum Programmes of Study - View


Useful Links:

The Design & Technology Association - View


In Nursery and Reception children safely use and explore a variety of tools and techniques. They also experiment with colour, design, texture, form and function.

In Key Stages 1 and 2 Design and Technology is delivered through five strands:

jQuery UI Tabs - Default functionality

Year 1

  • Build structures exploring how they can be made stronger, stiffer and more stable
  • Join materials using fold, tear, cut, roll and curl.

Year 2

  • Use mechanisms such as levers, sliders, wheel and axels
  • Create hinges and simple pop ups

Year 3

  • Create shell or frame structures and strengthen them
  • Make structures more stable

Year 4

  • Use products such as gears, pulleys, cams, levers and linkages
  • Use a cam to make and up-down movement

Year 5

  • Understand and use electrical systems using series circuits
  • Incorporate switches, bulbs, buzzers and motors

Year 6

  • Use a computer program to monitor and control their products
  • Model ideas using a computer program

Year 1

  • Design purposeful products for themselves
  • Generate, develop, model and communicate their ideas through talking, drawing, templates and mock ups.

Year 2

  • Design purposeful, functional and appealing products for other users
  • Generate, develop, model and communicate their ideas through talking, drawing, templates, mock ups and with appropriate ICT.

Year 3

  • Develop design criteria to inform the design of functional and appealing products that are fit for purpose, aimed at a particular group or individual
  • Generate, develop, model and communicate their ideas through discussion, annotated sketches and prototypes

Year 4

  • Develop design criteria to inform the design of functional and appealing products that are fit for purpose, aimed at a particular group or individual
  • Generate, develop, model and communicate their ideas through discussion, annotated sketches and prototypes
  • Develop more than one design or adapt an initial design

Year 5

  • Use research and develop design criteria to inform the design of innovative and appealing products that are fit for purpose. Aimed at a particular individual or group.
  • Draw plans which could be read or followed by someone else

Year 6

  • Use research and develop design criteria to inform the design of innovative and appealing products that are fit for purpose. Aimed at a particular individual or group.
  • Generate, develop, model and communicate ideas through discussion, ICT presentation and program

Key Stage 1

  • Select from a range of tools and equipment to perform practical tasks such as cutting, shaping, joining and finishing.
  • Select from and use a wide range of materials and components, including construction materials, textiles and ingredients according to their characteristics.

Key Stage 2

  • Select from and use a wide range of materials and components, including construction materials, textiles and ingredients according to their functional properties and aesthetic qualities.

Year 1

  • Use the basic principles of a healthy and varied diet to prepare dishes
  • Join and combine a range of ingredients

Year 2

  • Understand where food comes from
  • Work safely and hygienically

Years 3 and 4

  • Understand and apply principles of nutrition and health
  • Prepare and cook a variety of predominantly savoury dishes
  • Make healthy eating choices from an understanding of a balanced diet

Years 5 and 6

  • Understand seasonality and know where and how a variety of ingredients are grown, reared, caught and processed
  • Design seasonal menus

Year 1

  • Explore and begin to evaluate existing products and their own products
  • Say what they like and do not like about products and attempt to say why
  • Talk about their designs as they develop

Year 2

  • Explore and evaluate existing products and their ideas/products against design criteria
  • Talk about their ideas and the changes made during the production process
  • Discuss how closely their finished product meets the design criteria

Year 3

  • Evaluate their ideas and products against their own design criteria
  • Consider the views of others to improve their work
  • Consider and explain how a finished product or prototype could be improved

Year 4

  • Investigate and analyse a range of existing products, using their evaluations to create their own design criteria
  • Discuss how well the finished product meets the design criteria and the needs of the user
  • Create their own design criteria

Year 5

  • Understand how key events in design and technology have helped shape the world
  • Create criteria based on solving a problem and then refining it as what happens as the world changes

Year 6

  • Understand how individuals in design and technology have helped shape the world
  • Research an individual
  • Use ICT to evaluate a product that has helped shape the world